The Woodland Labyrinth
The Labyrinth is one of the new Epic Dungeons. Its pretty tough and can be a real killer if you are not careful. There are lots of paralyze turrets and turrets that quiet coupled with monsters that are hard to kill and hit hard. Take one room at a time, you may want to rush in the room looking for an exit from that room while avoiding the turret shots and monsters or you may want to take your time and clear each room of monsters.
MegaMoth Larva - If solo I sometimes try to drag this to another room because it lobs larva puke which acts like lava. Every time you step on larva puke it huts you. This dies pretty easy whether you drag it to another room or not.
Mammoth Megamoth - This guy is arguably the hardest of the 3 bosses because it spawns quiet and the Micro Megamoth Sentinels that shoot confuse bullets. This combination can be quite deadly. Try to keep your distance and as it chases you drag it around the outside of the room.
Murderous Megamoth - When the final boss spawns you want to make sure that the Micro Megamoth Sentinels (confuse casters) from the previous boss are dead if possible. This minimizes the danger slightly by removing the confusion shooting dudes. The final boss shoots quiet and weak shots and drops the mini-larva which shoot lots of damaging shots. The boss will also jump towards / on you while chasing you, if he hits you with his shotgun there is a pretty good chance you will leave a nice tombstone behind. Dealing with this boss is fairly easy though, just drag it around the outside of the room shooting it as it chases you. Unless it hits you because you are not moving fast enough you will be mostly ok.
Dungeon drops from - Lucky Ent
Pot Drops - VIT
Item Drops - Leaf Bow, Wine Cellar Incantation
Level 15 to level 20 - no stats potted
This can be a very troubling dungeon for those unpotted. If you are in a small group take your time and clear your way to the boss. When hurt just move back to a safe area. I have not actually tried to do this unpotted but I imagine that it would be very hard depending on the skill and how potted the rest of the group is. I think a rogue with a decent Heal, MP Heal pet could get to the boss unpotted solo but it would be a chore to do this solo unpotted on anything.
Level 20 - at least DEF potted
Potted with Max DEF will help you here but you will have better luck as a 4/8 or better. Getting to the boss is an exercise in patience. Once you get to the room before the Boss room you should clear the monsters to keep them from adding to your troubles when beating on the boss. If there are other adjoining rooms that have monsters in them you may want to clear those rooms of monsters as well. Dealing with the butterflies is hard enough without being chased by other monsters.
Notes on Classes:
Rogues - Cloaking your way to the boss is problematic because you can still get quieted or paralyzed if you uncloak at the wrong time. Having Planewalker is good thing because it can help you take short cuts to the boss. Once at the boss keep cloaked move in, attack for one or 2 seconds and move back, cloak and repeat. Rogue is a very good solo class.
Assassin - If you are solo it is very easy to drag the bosses to a corner of a room while you are in another room chucking poisons at it. See my youtube video with me killing the 2 butterflies from safety. Yes it will take a long time but it is very easy to do. If not solo then as the bosses chase you around the room time your poison throw to land on or close to the butterflies.
Piercing classes - These types of weapons are a big help with the boss minions while hitting the boss.
Huntress - spam your T0 ability to slow the bosses as they chase you around the outside of the room.
Huntress with CTrap - throw the trap to paralyze the bosses, count to 3 and throw the trap again. Use your MP pots to keep the trap going and take the bosses down easy.
Archer - use your ability to paralyze the boss, count 4 and paralyze him again. Keep him paralyzed by using your MP pots. Bosses just fall over for you.
Knight - As the bosses chase you around the outside of the room time the stun so that it hits the boss when he jumps at you. Unless you have lots of mana I would keep moving away from the boss to prevent his minions from ganging up on you.
Mystic - Chuck the T0 orb to clear the path (stasis) your way to the boss room. Switch to your longest duration Orb and stasis the minions while shooting the boss. Curse is pretty handy here.
Sorcerer with Fulmination - Use your slow to reach out to the boss through his minions. Let the boss chase you around the room but now he is slowed and easier to hit.
The Labyrinth is one of the new Epic Dungeons. Its pretty tough and can be a real killer if you are not careful. There are lots of paralyze turrets and turrets that quiet coupled with monsters that are hard to kill and hit hard. Take one room at a time, you may want to rush in the room looking for an exit from that room while avoiding the turret shots and monsters or you may want to take your time and clear each room of monsters.
MegaMoth Larva - If solo I sometimes try to drag this to another room because it lobs larva puke which acts like lava. Every time you step on larva puke it huts you. This dies pretty easy whether you drag it to another room or not.
Mammoth Megamoth - This guy is arguably the hardest of the 3 bosses because it spawns quiet and the Micro Megamoth Sentinels that shoot confuse bullets. This combination can be quite deadly. Try to keep your distance and as it chases you drag it around the outside of the room.
Murderous Megamoth - When the final boss spawns you want to make sure that the Micro Megamoth Sentinels (confuse casters) from the previous boss are dead if possible. This minimizes the danger slightly by removing the confusion shooting dudes. The final boss shoots quiet and weak shots and drops the mini-larva which shoot lots of damaging shots. The boss will also jump towards / on you while chasing you, if he hits you with his shotgun there is a pretty good chance you will leave a nice tombstone behind. Dealing with this boss is fairly easy though, just drag it around the outside of the room shooting it as it chases you. Unless it hits you because you are not moving fast enough you will be mostly ok.
Dungeon drops from - Lucky Ent
Pot Drops - VIT
Item Drops - Leaf Bow, Wine Cellar Incantation
Level 15 to level 20 - no stats potted
This can be a very troubling dungeon for those unpotted. If you are in a small group take your time and clear your way to the boss. When hurt just move back to a safe area. I have not actually tried to do this unpotted but I imagine that it would be very hard depending on the skill and how potted the rest of the group is. I think a rogue with a decent Heal, MP Heal pet could get to the boss unpotted solo but it would be a chore to do this solo unpotted on anything.
Level 20 - at least DEF potted
Potted with Max DEF will help you here but you will have better luck as a 4/8 or better. Getting to the boss is an exercise in patience. Once you get to the room before the Boss room you should clear the monsters to keep them from adding to your troubles when beating on the boss. If there are other adjoining rooms that have monsters in them you may want to clear those rooms of monsters as well. Dealing with the butterflies is hard enough without being chased by other monsters.
Notes on Classes:
Rogues - Cloaking your way to the boss is problematic because you can still get quieted or paralyzed if you uncloak at the wrong time. Having Planewalker is good thing because it can help you take short cuts to the boss. Once at the boss keep cloaked move in, attack for one or 2 seconds and move back, cloak and repeat. Rogue is a very good solo class.
Assassin - If you are solo it is very easy to drag the bosses to a corner of a room while you are in another room chucking poisons at it. See my youtube video with me killing the 2 butterflies from safety. Yes it will take a long time but it is very easy to do. If not solo then as the bosses chase you around the room time your poison throw to land on or close to the butterflies.
Piercing classes - These types of weapons are a big help with the boss minions while hitting the boss.
Huntress - spam your T0 ability to slow the bosses as they chase you around the outside of the room.
Huntress with CTrap - throw the trap to paralyze the bosses, count to 3 and throw the trap again. Use your MP pots to keep the trap going and take the bosses down easy.
Archer - use your ability to paralyze the boss, count 4 and paralyze him again. Keep him paralyzed by using your MP pots. Bosses just fall over for you.
Knight - As the bosses chase you around the outside of the room time the stun so that it hits the boss when he jumps at you. Unless you have lots of mana I would keep moving away from the boss to prevent his minions from ganging up on you.
Mystic - Chuck the T0 orb to clear the path (stasis) your way to the boss room. Switch to your longest duration Orb and stasis the minions while shooting the boss. Curse is pretty handy here.
Sorcerer with Fulmination - Use your slow to reach out to the boss through his minions. Let the boss chase you around the room but now he is slowed and easier to hit.